Version 1.0 Released
Version 1.0 of The Mischievous Thievery Of Jessica The Cat is live! I hope you enjoy playing this full version, which is the best of what I had envisioned for this little game that began life during Global Game Jam 2021 and resulted in the v0.9.1 prototype. (If you want to see how far the game has come you can download the prototype files via the game page.)
Version 1.0 Notes:
• I am still learning how to implement (complex) audio in Twine successfully so there may be some problems, either caused by Twine or certain web browsers that choose to do their own thing. If you do experience an audio problem please leave a comment that mentions your operating system, web browser, and browser version.
• The gods of randomisation have ensured that sometimes the game feels too difficult and sometimes the game feels too easy. I have tweaked and tweaked and tweaked, yet the perfect balance remains elusive.
• The game does not work in the Vivaldi browser at all. I don’t know why.
Changelog:
v1.0 20220126: Official release
v0.9.7 20220126: unreleased
- Updated all the art featuring Jessica to the final final (LOL?) design.
- Updated the title screen art to add the audio settings.
- Finished the music (title screen and main theme).
- Created sound effects.
- Added all the audio.
- Updated the credits screen.
- Rewrote, and added to, some of the text to increase the narrative variability even more.
- Changed the ending presentation.
- Adjusted the game balance.
- Optimised a few sections of code.
v0.9.6 20211217: unreleased
- Added the visual clue-tally system (code and art).
- Added the directional-clues system (code and art).
- Added identifiers into the code to make sections easier to scan through and work with.
- Optimised a few sections of code.
v0.9.5 20211208: unreleased
- Added the full starting map.
- Created and added new story art.
- Created and added all the remaining game tile art.
- Wrote and added all the remaining tile text.
- Rebalanced the game-ending conditions to take into account the new content.
- Reworked some of the game text to take into account outlier conditions.
- Updated the title screen art to the final cat art, paw print art, and visual feedback (rollover) art.
- Updated the credits screen art to the final cat art and paw print art.
- Updated the decorative art to the final paw print art.
- Updated the map art to the final art, increased the size of the map art to match the rest of the art, and made it resizable (responsive).
- Updated the code for all the art to make it responsive.
- Optimised a few sections of code.
v0.9.4 20210921: unreleased
- Created and added a new title screen.
- Updated the credits screen.
- Updated the visual style, including fonts, background colour, and sizing.
- Created and added extra art: UI elements and decorations.
- Optimised a few sections of code.
- Reworked some of the game text to take into account outlier conditions.
- Fixed minor bugs caused by random and unpredictable Twine nonsense.
v0.9.3 20210730: unreleased
- Rewrote the existing map/game text significantly and added more variables and more variability in the process.
- Fixed a minor bug in the ending text that caused some of the conditional text not to display.
- Ran some pixel-font tests.
v0.9.2 20210729: unreleased
- Updated some of the existing tile art.
- Created and added some of the missing tile art.
v0.9.1 20210131: Global Game Jam 2021 prototype
- Quick fix for the bug with the variables. The game should run fine now without needing to be refreshed.
v0.9 20210131: Global Game Jam 2021 prototype
- Original prototype submission for Global Game Jam 2021, which contained a bug that affected the variables and which required the browser window to be refreshed if you finished the game and wanted to play it again.
- Prototype Credits: Fonts: Munro by Ten By Twenty (SIL Open Font Licence 1.1) and Nevis by Ten By Twenty (SIL Open Font Licence 1.1)
- Prototype Software/Tool List: Base64.Guru, Bitsy (for some quick layout and art prototyping during the game jam), GIMP, Notepad, and Twine.
The Mischievous Thievery Of Jessica The Cat
Jessica the cat has been stealing people's things! A GGJ2021 narrative-puzzle prototype that's now a full game!
Status | Released |
Author | Mandy J Watson |
Genre | Puzzle, Interactive Fiction |
Tags | Comedy, Non violent, Pixel Art, Procedural Generation, Short, Text based, Twine, wholesome |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 1.0.1 Released: Small FixesJul 28, 2022
- Art Preview: The Wanted Poster Of Jessica The CatOct 16, 2021
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