So I drank one cold tea, one insipid tea (new vocab acquired), got a ticket, and did not go on a trip.... great :)
Vignettes is a collection of short slice-of-life narrative adventures. It was made for Global Game Jam 2022. Since the jam’s rules were a lot more flexible this year I decided to take it easy, so this was completed in about 60 hours instead of 48. (Even so, I didn’t add everything I wanted to add but I am happy that the game is still complete.)
The jam’s theme was "Duality". There is no correct path – these stories are just brief meditations on life. I hope they make you think about your own life and the infinite number of paths that decisions and choices unlock.
The game will launch in full screen mode.
- Mandy J Watson (@mandyjwatson):
Game design, narrative and writing, programming, and art
Munro by Ten By Twenty (SIL Open Font Licence 1.1);
Nevis by Ten By Twenty (SIL Open Font Licence 1.1); and
Pixel Operator by Jayvee Enaguas/HarvettFox96 (Creative Commons Zero (CC0) 1.0 Universal).
Version 1.0.1: 6 February 2022
- Fixed some typos.
Version 1.0: 30 January 2022
- Original Global Game Jam version
|Release date||Jan 30, 2022|
|Author||Mandy J Watson|
|Made with||GIMP, Twine|
|Tags||Global Game Jam, Narrative, Pixel Art, Short, Slice Of Life, Twine|
|Average session||A few minutes|
|Links||Global Game Jam Page|