Vignettes
Vignettes is a collection of short slice-of-life narrative adventures. It was made for Global Game Jam 2022. Since the jam’s rules were a lot more flexible this year I decided to take it easy, so this was completed in about 60 hours instead of 48. (Even so, I didn’t add everything I wanted to add but I am happy that the game is still complete.)
The jam’s theme was "Duality". There is no correct path – these stories are just brief meditations on life. I hope they make you think about your own life and the infinite number of paths that decisions and choices unlock.
The game will launch in full screen mode.
Credits:
- Mandy J Watson (@mandyjwatson):
Game design, narrative and writing, programming, and art - Fonts:
Munro by Ten By Twenty (SIL Open Font Licence 1.1);
Nevis by Ten By Twenty (SIL Open Font Licence 1.1); and
Pixel Operator by Jayvee Enaguas/HarvettFox96 (Creative Commons Zero (CC0) 1.0 Universal).
Software Used:
- Base64.Guru, GIMP, Notepad, Twine.
Changelog:
Version 1.0.1: 6 February 2022
- Fixed some typos.
Version 1.0: 30 January 2022
- Original Global Game Jam version
Updated | 20 hours ago |
Status | Released |
Platforms | HTML5 |
Release date | Jan 30, 2022 |
Author | Mandy J Watson |
Genre | Interactive Fiction |
Made with | GIMP, Twine |
Tags | Global Game Jam, Narrative, Pixel Art, Short, Slice Of Life, Twine |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Accessibility | Color-blind friendly |
Links | Global Game Jam Page |
Comments
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So I drank one cold tea, one insipid tea (new vocab acquired), got a ticket, and did not go on a trip.... great :)
LOL. That tyre thing actually happened to me many, many years ago but I did go on the road trip after getting it fixed and had an amazing solo adventure in my country.